ACCESS: SIMULACWRITE SVLA-00 -- CODENAME: THE PRIME
AnthetiOS Ver. 3.67
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ACCESS: SIMULACWRITE SVLA-00 -- SECTION: BIRTH AND ROUGH TIMELINE TO APOTHEOSIS
AnthetiOS Ver. 3.67
In her early life, that whom has been deemed The Prime was simply known as Sophia Von Auragale. She was a creation, fabricated by a Natural Luminescent Being known as Sol. Sol originally could not utilize Luminescent Power(SEE SIMULACWRITE DM-106 FOR DETAILS) for selfish purposes, yet wished to stop the war between light and darkness. In a misguided attempt to do so, he deemed it necessary to bring absolute destruction to the prime world line, ending all of history as we know it. A natural luminescent is not capable of such a task, even with a physical body. Thus, a greater power needed to be made. Tearing apart countless numbers of fabricated universes to harvest the compounded energy, Sol garnered an unfathomable amount of power. Using it, he created an Artificial Soul with no limiter upon it. This artificial soul, while initially weak, could accept luminescent power directly from Sol. Casting it into the Source, it would land in the Lilystone, becoming Sophia Von Auragale.
Named after an ancient goddess, and given a name to symbolize the magic of the winds, Sophia would grow up in a caravan, used amongst other orphans as physical labor for the various merchants. When she came of age, she would be saved by a man nicknamed "moose". With a shot at a new life, she took to studying conjury. She learned quick, and before long, became a fairly capable novice conjurer. In an effort to test her abilities, she was deployed alongside three other adventurers to an underground burial site to investigate foul aether. Ambushed by a necromancer's army that had taken root within it, her adventuring party was quickly slain, herself along with them. She awoke within the lilystone's waters once more, confused, scared, but somehow still herself. Believing it to be a miracle of the elementals, she took to her studies with increased fervor, until the day came that she met her second end at the hands of a gigantic waterfowl, which crushed her brutally underfoot.
Confused, scared, and terrified as to how she awoke within the Lilystone's waters no worse for wear once more, Sophia would take her life on the water's edge, learning a chilling truth: Her body, whence slain, would scatter into aether and be reconstituted within the luminescent-infused waters of the Lilystone. Believing herself to be a chosen hero, she took to training with reckless abandon, caring not for injury or death. She would often take her own life if her injuries were too severe, realizing she would simply return and be able to continue whence she did. Thanks to the reckless abandon with which she trained her body, Sol was able to infuse her soul with the vast amounts of Luminescent Power he had procured. This eventually would lead to her Apotheosis. (FOR MORE DETAILS, SEE SECTION: APOTHEOSIS EVENTS)
ACCESS: SIMULACWRITE SVLA-00 -- SECTION: FORMATION OF PERSONALITIES
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As Sophia Von Auragale studied in conjury, she would be guided by Sol's hand into garnering more and more power to her name. The extent of his manipulation was so thorough, ensuring that Sophia would obtain numerous soul crystals. The first was the Soul of the White Magi, located within the gridanian twelveswoods during a routine patrol. it called to her luminescent-infused soul, and she began to learn from it, quickly obtaining white magicks as she did. However, as she began to train more and more with this crystal, she began to black out, waking up hours later in completely unknown places, often with new clothing or equipment. Confused, dazed, but simply accepting that she may be overworking herself, Sophia thought little of it.
In truth, the moment she made contact with the soul crystal and attuned to it, her aetheric nature was funneled through its magicked structure. Like a prism bending light, the soul crystals would bend everything, including her very mind, twisting a fragment of it into something more suited for their represented professions. Sophia would realize this one day as she embarked upon an expedition to the World of Darkness(SEE SECTION: THE SEVEN EPICS), which would result in this "White Magi" personality taking over and killing her first husband, Moose. Like a prisoner watching from within a jail cell, her screams and desperate pleads fell on deaf ears. Once she realized her mind was fractured, she quickly learned it could not be mended easily, as any attempts to do so would be met with equal force from her split personality, which feared nonexistence.
Over time, as Sophia would obtain more and more soul crystals, each one carefully goaded into her hands by Sol's skillful manipulation, her mind would be fractured more and more. In the beginning, there was a singular, strong, "Prime" personality that was said to be the core of her love, her desires, and her determination. Yet, after her apotheosis, this tear in her mind would grow even further, the Prime being torn apart to create the Binding Chains of the Luminescent Convocation. Working together as a hivemind of sorts, the Luminescent Convocation dedicated themselves to containing Sol's defeated Will(Simply deemed "The Blackside" prior to the formation of the complex personality Vanta), and suppressing the burning fury within it. Following the events of The Reforging of the Binding Chains(SEE SECTION: THE SEVEN EPICS), their purpose grew towards preparing Anthetica for war against the Mattered Dark, as well as rehabilitating the shattered essence of Sol's will, now known as Vanta.
It is of note that, for an extended period of time following the Great Severing(SEE SECTION: THE SEVEN EPICS), the Binding Chains of the Luminescent Convocation and their associated personalities were fractured, their broken minds merging once more back into the old "Prime" personality. After Vanta began to re-emerge and grow more dominant, it was determined that she would once more have to be sundered into her component personalities, that Vanta may be secured indefinitely once more.
ACCESS: SIMULACWRITE SVLA-00 -- SECTION: APOTHEOSIS EVENTS
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As of current research, there are nine observable forms of Luminescent Beings, with the recent research into Will Bending potentially bringing out more. Most Luminescents will, in their lifetime, reach Apotheosis only once. In rare cases, they can reach three, with a potential fourth into Antiluminescence. King Sylvin Rallo Anthetica has undergone five, while Sophia Von-Lumina Auragale has undergone all nine within her lifespan. The following list details when and how these events occurred.
First Apotheosis: Luminescence - Forced upon her original artificial soul by the Natural Luminescent Sol, Apotheosis is the process through which a mortal soul is broken apart and re-formed into a divine will. After learning that her entire life was a fabrication, her struggles forced upon her by Sol, Sophia Von Auragale resolved herself to saving the realm. She trained, feverishly, her desire to protect her home burning brightly in her heart. When the time came for her soul to shatter, that determination and resolve gave birth to a Luminescent Being, which did battle with Sol and emerged victorious.
Second Apotheosis: Berserk Luminescence - Sometime after Sol's defeat and absorption into Sophia, his Will burned with a feverish desire to break out and destroy all of existence yet still. This manifested in a burning, furious Aramitama that brought her to a berserk state frequently. The flames that made up her body melted in uncontrolled rage, and she wandered in her sleep, putting to death any who crossed her path. It would take an extended trip to the void to shatter Sol's will once more and bring it to some measure of heel. This trip through the void took an indeterminate number of years, but was estimated at several thousand.
Third Apotheosis: Demi-Luminescence - In a desperate attempt to stave off her growing Aramitama, Sophia Von Auragale traveled to another World Line, to vent her rising fury, fearing her berserk nature. Tricked by her former top student into doing so in the interest of "vent therapy", she destroyed and devoured several shards of the Source, becoming a Demi-Luminescent through Third Apotheosis.
Fourth Apotheosis: Destroyer Luminescence - With the power of Demi-Luminescence, Sophia Von Auragale was able to destroy and devour the rest of World Line P-17, achieving her Fourth Apotheosis after consuming the Natural Luminescents who resided within the line. Though it would give her untold power, it also marked her for death in the eyes of Anthetica, who would dispatch Lumin to destroy her. Her guilt for this crime would haunt her for the remainder of her existence.
Fifth Apotheosis: Antiluminescence - Sophia Von Auragale would never become an Antiluminescent of her own free will. Rather, this Apotheosis came to be retroactively, during her life as Lumin. When the two merged, so too did their memories, desires, and Wills. Lumin originally attempted to save his world line after giving it to too many individuals, birthing countless monstrosities. However, as the situation rapidly spiraled out of control, he was forced to watch his world line be destroyed, the scattered essence within him forcing an apotheosis into a destroyer-grade Luminescent. Out of penance for his failures, he undertook The Duty, and became an Antiluminescent under service to Sylvin. Eventually, he lost most of his old memories, save for the memory of his greatest failure.
Sixth Apotheosis: Focused Luminescence - Following her fight with Lumin and being saved from his Penitent Prison Blade(PPB), Sophia Von Auragale's Will was damaged, her form scattering at random and struggling to keep together as a result of being burnt for a time. Without treatment of some kind, her Will would likely break apart, resulting in her death. To combat this, Lumin, now an ally to Sophia, worked alongside a garlean defector and Dinix Masourox to birth a Soul Stone made out of Luminescent and Antiluminescent power known as "The Guardian Ace". This Soul Stone would be the catalyst for her sixth apotheosis, which focused her will back into a razor point and enhanced her powers yet further.
Seventh Apotheosis: Imperfect Luminescence - Shortly after her sixth apotheosis, Sophia and Lumin resolved to locate The Queen and inquire about the Luminescent War. Working with the garlean defector and Dinix to create a one-way time machine, the two traveled back to the Moment Before Moments, where the Queen was said to reside. There, King Sylvin Rallo Anthetica confronted the two, believing them to be agents of chaos seeking to destroy Anthetica and the World Lines as a whole. Even working together as a team, the two stood no chance against Sylvin, and were quickly brought to the brink of death. It was then that the Queen, residing within a sphere of churning Omni-Luminescence, did grant the two would-be heroes the power to merge their Wills. This would be an excruciatingly painful endeavor, Sylvin sparing the two as they merged due to believing they would simply nullify each other. After some time of painful, agonizing merging and reconciliation of Wills, the newly formed Sophia Von-Lumina Auragale reached her seventh Apotheosis, allowing for both Wills simultaneously.
Eighth Apotheosis: Perfect Luminescence - Following the untimely death of her best friend Shadelen, Sophia, Dinix, and several others would embark upon a quest to save his dark-laden essence. During this time, Sophia's Aramitama would flare once more as Vanta pushed at the locks. Out of panic and desperation not to release her destruction upon her beloved home, Sophia opted to destroy both hers and Lumin's Wills, reducing herself to mere flickering ashes. Whether it was pity, a desire to save her, or pure love, Shadelen and Dinix found a way to merge the two forms of Luminescence, creating a brief ember of Perfected Luminescence. With this ember, Sophia's will was restored, and she reached her eighth Apotheosis, finally matching King Sylvin in power.
Ninth Apotheosis: The Queen's Grace - Following the Kingsbane War, Sophia took Sylvin's personal gate to the Moment Before Moments. Weary and exhausted from her long, arduous trial and near-death once more, she slowly lumbered up the stairs and entered The Queen's domain. There, she learned a truth: That she was the Queen's physical reincarnation, while the Queen's power remained outside of time. With the power of an Absolute, The Queen reconnected with Sophia Von-Lumina Auragale, the two forming an intangible bond that would allow them to work together as a cohesive single unit. The Queen remained outside of time until called upon by The Queen's Grace, which would sacrifice Sophia's existence to bring The Queen into the physical world for a time.(FOR MORE INFORMATION, SEE SIMULACWRITE QA-001).
ACCESS: SIMULACWRITE SVLA-00 -- SECTION: NOTABLE PERSONALITIES
AnthetiOS Ver. 3.67
As of current time of writing, Sophia Von-Lumina Auragale's mind is split into Twenty-Four distinct personalities. This section lists them, provides basic descriptions, and details as needed. For more details on how her mind came to be fractured, see SECTION: FORMATION OF PERSONALITIES. These personalities typically refer to each other as "Seats" and prefer their formal titles, yet will respond to Sophia for the most part. An example of their naming convention would be "The Seat of the Scholar", unless said seat holds a unique name, such as Vanta or DB. Their formal titles have been listed in full.
CURRENT KNOWN PERSONALITIES AS OF PRESENT LINE COORDINATES:
The Seat of the White Magi: Also known as The Seat of the Conjurer, this personality is the oldest, as it was the first to form. Bearing the typical garments of white magi of eld, she holds almost unfathomably powerful healing magicks. She seems at peace, constantly living in service to Gridania's elementals, yet deep down, is troubled by her life. She secretly holds disdain for all living beings, yet heals anything that is injured regardless.
The Seat of the Soothsayer: A seat borne of Astrologic magics, this seat enjoys calm, measured discussion, and lives her life in accordance with the "Will of the stars", often drawing tarot to predict the future. She can be seen frequently blessing her deck of tarot cards, happily ready to read the fortunes of anyone who asks.
The Seat of the Scholar: Also known as "the Teacher", this seat bears the honor of having invented the White Auracite Gauntlets. Speaking in a soft english accent, she enjoys teaching and lecturing above all else, having hosted the most classes in Divine Prospects since it's inception. She's stern, yet has an odd softness for anyone who wishes to learn.
The Seat of the Sage: Known as the Sharlayan, this seat managed to gain employment serving Sharlayan's innermost research councils. Bearing signature nouliths and a distinctly prim and proper dress, she despises anything too far from order or cleanliness, and will often use barriers to put unruly individuals in "time-out" while she chides them on their behavior.
The Seat of the Crusader: Named thusly due to their rampant hatred and uncontrolled fury against any forms of demons, voidsent, or other "impure" entities, the Crusader speaks in a notably old english, mimicking Earth-616's renaissance and medieval days. A bearer of powerful holy magic and a set of empowered holy weaponry, they can be commonly seen praying to a singular god before smiting down the impure. Despite this, they are notably easy to get along with, often donating alms to the poor.
Deathbringer-Hellmaker(AKA "DB"): A personality just as powerful as the Prime or Lumin, DB was awoken from the primordial consciousness of an ancient cursed blade formed by the Rod of Endings. Over time, after consuming much of Sophia's endless Luminescent Power, it devoured her Darkside and became a full-fledged personality, serving as host for her darker impulses and brutal truths. Awakening further and further, it would blossom into the Hellmaker form of legend, with DB herself serving as the Prime's "serious" state. It is said that DB is the unofficial commander of the Binding Chains, as they hold the strongest will beside the Prime herself. Bearing a mastery of darkness and abyssal abilities, she can devour the souls of any she slays to sustain her endless hunger, and will happily kill anyone who upsets her too thoroughly.
The Seat of the Warrior: Holding her rampant desire to fight without restraint, the Warrior was the last seat to be fully formed prior to her apotheosis, finishing just as Sophia entered her first Apotheosis. As a result, their entire body is an uncontrolled roar of berserk power within, contained by the armor that they wear. Bearing the axe "closure", the roar of the flames within makes it difficult for them to hear, and their burning desire for battle limits their thinking. As a result, they are nearly constantly yelling and seeking a fight for sport or challenge.
The Seat of the Vanbreaker: Formed from a desire to protect hidden behind a layer of cockiness, the Vanbreaker employs a sword with gun-like additions, fighting in a flashy and confident style. A fan of pizza, cute girls, boys, and hunting down demons, they've often been compared to the legendary Demon-hunter "Dante", due to their fashion style and lifestyle choices. They are one of very few seats who prefers a dominant position in bed, flirting with anyone they'll find in an effort to live life wildly.
The Seat of the Black Magi: Holding the most magical prowess and potential of any binding chain, the black magi is childish, proclaiming themselves to be an unstoppable goddess of destruction. Bearing the legendary Rod of Endings, they happily cast destructive magics on the environment as they boast the invention of the "Von-Auragale Seven-Seal Flare Technique". The Black Magi enjoys explosions and destruction above all else, and treats the magically deficient as children compared to her. She has been described as "Having a Megumin complex".
The Seat of the Caller: Born of the Prime's love of Carbuncles, this seat grants the binding chains communion with the numerous Carbuncles they shepherd over. With the power of Luminescence, they can call to existence primals and beasts of various sorts for weal and woe. An excitable personality, they will take any opportunity to speak on her 50+ carbuncle children, like an overexcited parent.
The Seat of the Duelist: A seat born from her admiration of her beloved darling Dinix, the Duelist speaks in an extremely formal, regal french accent, and admires chivalry and honor above all else. Bearing prim and proper attire that is almost meticulously pressed to perfection, they hold a mastery over the unique form of magic known as "Red Magic". In their off time, they attempt to master the art of diplomacy, believing fighting to be an uncivilized last resort.
The Seat of the Transcendent: The only seat to gain any sense of inner peace, the Transcendent bears traditional chakra-based teachings. They are quiet, preferring to meditate upon themselves frequently, and are the only seat capable of utilizing the Concept Gauntlets which allow for the use of Concept Magic. They have been described as pleasant to discuss matters with, but will generally steer topics towards either Haikus, meditation, or nature.
The Seat of the Assassin: Initially a simple samurai, this seat was corrupted after a brief, several-month stint as a contract killer in Ul'dah. Known as the "Black Death", they wear an obscuring face plate and can be seen frequenting shady locales for both drink, information, and contracts. Reserved for good reason, they are surprisingly open about their assassinations, their calling card being generally just a huge bloody mess. Ul'dah currently has a 60 million gil bounty out for her head, though they acknowledge that her capture is unlikely.
X-3: The third finished variant of the X-suits, the X-3 suit was forced upon the seat of the dragoon to make them combat viable by removing their incredible mental immaturity. By utilizing Anthetican technologies, the bearer is turned entirely to data within and merged with a complex AI. This allows for faster-than-light thinking, earning them the nickname "The Lightdrifter". Their combat style focuses on their extreme speed and use of hardlight fabrication, with their onboard AI giving them a cold, mechanical outlook on life.
The Seat of the Shinobi: For unknown reasons, this seat speaks exclusively in Ancient Doman, a dialect that has been called "difficult to comprehend". As a result, they keep mostly quiet, their few moments of speech mostly being proverbs they had discovered during their training. Bearing a mastery of shinobi techniques, they are a blur in combat, many enemies falling dead in a matter of seconds. They'll happily assist others in combat or scouting expeditions, yet are difficult to hold a sustained conversation with.
Vanta: Formerly known as "The Blackside" or "The Red", Vanta was formed after the shattered and sealed fragments of Sol's will dissolved, merging with the still-forming seat of the reaper. As a result, they gained incredible mastery over the void to accompany their desire to destroy all things, and hold a complete hatred of existence as a whole. It is the mission of the Binding Chains to ensure Vanta does not destroy reality once more, as the cost of restoring it is heavy. Happy to kill anything that simply looks at her funny, she treats any and all non-immortal entities as human trash. Her rampant hatred and desire to end all of existence is halted only by the combined efforts of the other seats within, and she is currently undergoing rehabilitation in order to curb her spite.
X-0: Born from allagan ingenuity and magitech machinery, the X-0 suit was the first prototype X-suit. It merged the mind of the pilot with a repurposed Allagan AI, allowing control of the complex, ranged-type exosuit. Bearing complex ranged weaponry, a knowledge of machinery and the sensors to repair them, and a dated OS, their speech is often jarring and laden with random terminology. Still, they enjoy creating machinery alongside the X-3, and were one of the chief architects for the Devanam Units.
The Seat of the Storyteller: A seat formed out of a love for storytelling, music, and the arts, she has been described as extremely affable towards others, utilizing the power of lost tales to empower her bow. She spends her days talking up others in an attempt to gain their stories, as each one is more power she bears. She'll happily tell a tale or few, and has been seen reciting poetry as well.
The Seat of the Courtesan: Bearing a dancer's chakram, this seat held host to most of the Prime's rampant, lustful nature. A flirt and a tease by existence, she spends her time attempting to seduce any she finds particularly attractive, simply for the hope of being topped roughly as she likes. She holds a unique power over fragrances, with the ability to use rhythmic dance and scents to influence the tide of battle in a beautiful, stunning fashion.
The Seat of the Entertainer: A seat formed out of an appreciation for showmanship, this seat treats the very concept of life as a game show. Bearing mastery over blue magic, they speak in a grand, bold, and boisterous tone, often addressing an invisible "audience" somewhere just out of view. Attempts to locate and address this mysterious "Fourth wall" they break have met in failure, and so, they have been often addressed as simply insane.
The Seat of the Creator: The closest to the old prime's "whole" personality, the Creator is said to be the most well-rounded of the seats, and bears mastery over creation magic and handicrafts. A pacifist by nature, she cannot resist making something for others, favoring foods such as sandwiches or tea. It is unknown why she remains so well-rounded while the others are so distinct and split, yet interviews with her have suggested that she is a living memory of her old, mortal self: Sophia Von Auragale.
The Seat of the Provider: A simple personality, they speak in a deep southern accent and believe in hard work bringing good favor. Spending their off hours fishing in various spots, they happily make conversation in the field, rarely favoring civilized venues. They can be seen frequently camping far afield to appreciate the beauty of nature, and hold a simplistic view of life.
Lumin Ailla Nocturna: One of the two "Administrative Chains". Lumin was an Anti-luminescent from line L-592 that served Anthetica faithfully for billions of years. After a fateful encounter with Dinix Masourox threw his entire world view into question, he entered into alliance with Sophia Von Auragale, seeking an end to the Luminescent War. Cold, serious, and direct to the point, Lumin was originally tasked with slaying Sophia after her destruction of line P-17. In the end, he would wind up joining her, merging his will with hers in an attempt to overpower king Sylvin. Over time, his will and consciousness would fade, forming a primordial personality that holds mastery of Antiluminescence, as well as a sense of duty above all else. Like the prime, he does not express himself directly, save for exceptionally, exceptionally rare occasions.
The Prime: One of the two "Administrative Chains", the Prime is the cohesive glue that holds the entire Binding Chains together. Made from the fragments of Sophia Von Auragale's mortal soul and mind, she is the very table at which they sit, and the source of their Luminescent Power. They do not express themselves directly, yet their desires and wishes reflect through the countless other seats, like colors from a prism. On rare occasions she has been re-formed, yet in the end, willingly sundered herself to ensure the containment of Vanta.
Of special exception to this list, yet worth noting, is The Queen's Will. Invoking this Will results in her entire existence being erased, as The Queen's presence takes her place, and is saved as a last-ditch technique. The Queen herself has been described as quiet, speaking only what needs to be said, yet acting in a constant calm, serene manner. Though her personality and her machinations still remain a mystery, there is a constant sense of comfort within her presence to contrast the Mattered Dark's tension.
ACCESS: SIMULACWRITE SVLA-00 -- SECTION: THE SEVEN EPICS
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This section aims to list various deeds and adventures Sophia Von-Lumina Auragale embarked upon during her lifetime, in abbreviated formats. For more detailed information on these adventures, please consult your local archivist.
"Closure": Prior to her Apotheosis, Sophia Von Auragale was a mortal woman possessed of powerful aether. Originally rescued from her old life by a man nicknamed "Moose", the two would grow distant as Sophia trained in the school of white magicks. This resulted in the Seat of the White Magi becoming spiteful towards him as he left her alone and without love after marrying her. The White Magi would kick Moose into the void of the thirteenth, where he would be devoured by the endless darkness, becoming as voidsent. Sophia would later return with additional power, plunging into the darkness to seek her lost love for the sake of closure. There, in the darkness, the voidsent that he had become revealed a harrowing truth: Moose had never loved her. He married her for the money, tax reasons, and gifts provided by the sanctum, and planned to simply vanish from her life a long time ago. Laden with fury, Sophia would barely emerge victorious, claiming the axe and his soul stone, marking the beginning of her training as a Warrior.
"The Journey into the Void": Sol's will following his defeat grew rampant, the fury within often overtaking Sophia after her first apotheosis and twisting her into a twisted monstrosity. After far too many close calls, nearly killing a few of her friends, Sophia sundered a fragment of herself and fired the rest into the void for an indeterminate amount of time(Estimated 30,000 years). Eventually ceasing to think from the sheer time of nothingness, she would eventually encounter a Natural Luminescent who awoke Sol's Will. Sophia and the berserk "Blackside" Sol would fight once more, with Sophia being beaten fairly easily. Her death resulted in her wandering within a wasteland of blood and buildings, until her sundered fragment reached her, reuniting and reminding her of her humanity. With a clear head, Sophia's power would awaken, and she shattered Sol's Will once more.
"The Great Sundering": Having taken on a mentoring role following her first Apotheosis, Sophia had numerous students under her wing, each of which were dedicated to her. Her top student at the time suggested the formation of a Fighter's Guild, named the Luminescent Flames. Working to grow the Flames to a roaring inferno and teach all that she could, Sophia was taken entirely unaware as her top student worked in secret to gaslight and drive her to madness. Their scheme was so totaling and absolute, that it would drive her to destroy an entire world line out of fear. Out of guilt for her deeds, she apologized, yet this apology was used as a catalyst to pull a coup and exile her from her own fighter's guild, her top student having taken full control. The sheer weight and magnitude of the mental stress would cause Sophia to rip her mind apart, the Binding Chains fracturing and becoming dormant from the stress. Even after the flames died due to mismanagement and prospects were formed, only DB and X-0 remained as solid chains.
"Divine Prospects": Following the loss of the Luminescent Flames Fighter's Guild, Sophia spent several months attempting to recover her sense of self worth and convince the realm she was not the monster she had been made out to be. Eventually gaining enough confidence to open a new academy, she formed the Divine Prospects School of Combat and Life Studies(Formerly VASCALS). The road to growing this new academy was fraught with trials and peril, with her former top student sending in spies and conspiring to destroy her school out of jealousy. She would be betrayed once more mere days before her nameday, nearly losing Prospects as a result. After months of struggle and desperate clawing, she has finally managed to form a steady organization which works to combat the Mattered Dark within the Prime Line.
"Absolute Darkness": Following her sixth apotheosis, Sophia Von-Lumina Auragale was nearly powerless for an extended period of time. Reduced back to mortal standards, she was slow, sluggish, and in agony. During the invasion of Light in the First, Sophia fought to ensure the Warrior of Light(SEE SIMULACWRITE WOL-14 FOR DETAILS) could reach their location and save the realm. Yet, confronted with countless legendary heroes, she was quickly beaten down and brought to a near-death state, even with the awoken Deathbringer in her hands. Fearing death(As she was unsure if her revival mechanisms would work without Luminescent Power), Sophia attempted to flee, but was quickly incapacitated with countless glimmering arrows from heroes past. She called upon DB, begging them for the power to continue fighting, and sealed away a permanent portion of her Will within DB in exchange for both greater affinity, as well as a phylactry of sorts. This embodiment of soul within Deathbringer would awaken it into the Deathbringer-Hellmaker, as well as grant DB the ability to operate semi-autonomously. With this power, Sophia was able to fend off the light, ensuring the first would see a night once more.
"The Kingsbane War": Following her eighth apotheosis, Sophia had obtained power equal to King Sylvin. Determined to best the king that she might finally speak with The Queen in the Moment before Moments, she worked to create the Devanam Units; Machines that allowed mortal pilots to bring the powers of Luminescence and Antiluminescence to bear. With six of her trusted allies and the power of these machines, they would besiege Anthetica, putting each of the six generals to the sword and opening a path to confront Sylvin. Sophia raced up the tower, confronting Sylvin himself, and their fight would result in the near-total destruction of Anthetica. In the end, Sophia would reunite with The Queen and rebuild Anthetica into a realm of unity and peace, ending the Luminescent War.
"The Re-forging of the Binding Chains": Following the Kingsbane War, The Blackside had devoured the Seat of the Reaper, becoming a full fledged personality known as Vanta. As it clawed more and more of her mind away, the Prime quickly realized she could not fend Vanta's rage off alone, even with DB and X-0's help. It would take the united efforts of the twenty-four binding chains of the luminescent convocation to put Vanta back into fetters, and stop the realm from being torn apart. Calling out to the scattered fragments of her fractured soul gems, Sophia Von-Lumina Auragale would call upon her friends, as they would defeat and restore each soul gem, one after another. In the end, The Prime would willingly allow herself to be sundered to restore the last chains, sacrificing her existence to be scattered back into her 24 component portions.